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Virtual Reality - Gaming - Virtual Gaming - Gaming Online

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Tactile Perception Of Textiles In A Virtual-reality System

RRP $409.99

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This monograph originates from my work on the HAPTEX project. In - cember 2004 Prof. Franz-Erich Wolter, the head of the Institute of Man- Machine Communication of the Leibniz Universit. at Hannover, o?ered me the opportunity to participate in that EU funded project. Being a mat- matician I had only very little experience in the ?eld of haptic simulation in those days, but Prof. Wolter trusted in my ability to become acquainted with new ?elds of research in a very short time. I am still thankful for the con?dence he has shown me. Since then I indeed learned and found out a lot. With this monograph I try to pass on the knowledge I gained. Having a reader in mind who-like me at the beginning of the project-has no background in psychophysics, neurophysiologyortextileengineeringIwillprovidethenecessarybasics.The skilled reader may safely skip these parts. Nevertheless I presume some basic knowledge in mathematics. I hope that this thesis might help a newcomer to discover the fascinating ?eld of tactile simulation. This workwouldnot havebeen possible without the funding of the project "HAPtic sensing of virtual TEXtiles" (HAPTEX) under the Sixth Fra- work Programme (FP6) of the European Union (Contract No. IST-6549).


Tactile Perception Of Textiles In A Virtual-reality System

RRP $409.99

Click on the Google Preview image above to read some pages of this book!

This monograph originates from my work on the HAPTEX project. In - cember 2004 Prof. Franz-Erich Wolter, the head of the Institute of Man- Machine Communication of the Leibniz Universit. at Hannover, o?ered me the opportunity to participate in that EU funded project. Being a mat- matician I had only very little experience in the ?eld of haptic simulation in those days, but Prof. Wolter trusted in my ability to become acquainted with new ?elds of research in a very short time. I am still thankful for the con?dence he has shown me. Since then I indeed learned and found out a lot. With this monograph I try to pass on the knowledge I gained. Having a reader in mind who-like me at the beginning of the project-has no background in psychophysics, neurophysiologyortextileengineeringIwillprovidethenecessarybasics.The skilled reader may safely skip these parts. Nevertheless I presume some basic knowledge in mathematics. I hope that this thesis might help a newcomer to discover the fascinating ?eld of tactile simulation. This workwouldnot havebeen possible without the funding of the project "HAPtic sensing of virtual TEXtiles" (HAPTEX) under the Sixth Fra- work Programme (FP6) of the European Union (Contract No. IST-6549).


A Survey Of Augmented Reality

RRP $270.99

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This book summarizes almost 50 years of research and development in the field of Augmented Reality (AR). From early research in the 1960's until widespread availability by the 2010's there has been steady progress towards the goal of being able to seamlessly combine real and virtual worlds. The book provides an overview of the common definitions of AR, and shows how AR fits into taxonomies of other related technologies. A history of important milestones in Augmented Reality is followed by sections on the key enabling technologies of tracking, display and input devices. There is also a review design guidelines and some examples of successful AR applications. Finally, it concludes with a summary of directions for future work and a review of some of the areas that are currently being researched.


Electronic Resources In The Virtual Learning Environment

RRP $304.99

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Summary: Covers electronic library resources and learning in the digital age. Begins by outlining the changing 'information environment' in which librarians work. Then goes on to discuss: the development of e-learning and the impact this is having on the further and higher education sector; the changing role of the librarian in supporting online learning; the technical problems associated with connecting up library systems; the copyright and licensing of electronic resources in a digital environment; and, finally the book offers tips for librarians when becoming involved in such initiatives. The Author, Dr Jane Secker, is based at the London School of Economics. Contents: The changing information environment - proliferation of electronic resources, growth of Internet based subscription sources/electronic journals/full text services vs. bibliographic tools Learning in the digital age - definitions: e-learning, learning technology etc., background/history of e-learning initiatives: higher education and the commercial context, developments in e-learning in higher and further education: growth of managed learning environments/virtual learning environments, common features of commercial software products, distance learning vs. on-campus The changing role of the information professional Practical problems/linking up systems - authentication/passwords, linking library catalogues to virtual learning environments, linking e-journals to virtual learning environments, linking Internet resources, importance of customising resources, metadata/XML Copyright and the licensing of digital resources - text - born digital versus print - digital, the copyright clearance process, digitisation services, multimedia resources, license agreements Tips for success and conclusions (a librarian's g


Reality Check (to Love A Wildcat Book 4)

RRP $18.99

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The team owner/head coach relationship can be a tenuous one at times. Isabelle Lancourt can testify to just how stressful it can be. Ever since her husband passed away, leaving her his beloved Wildcats, she and Philip Moore have been at loggerheads. When the opportunity to sign a Russian hotshot presents itself, Isabelle leaps at the chance to prove herself as more than just a pretty face. Dealing with hot flashes, salary caps, and trade deadlines she can handle with ease. The aftermath of an ill-advised, but erotically superb, rendezvous in Siberia with the handsomely annoying Coach Moore? That was not in any Wildcats playbook. Can Isabelle and Philip handle the changes life is about to throw at them? Or will combining their personal and professional lives prove to be a misconduct penalty that the league simply cannot overlook?



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Virtual Reality Gaming Virtual Gaming Gaming Online
Virtual Techniques Virtual Sport Safe Gaming Video Games

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Virtual Reality Gaming Virtual Gaming Gaming Online
Virtual Techniques Virtual Sport Safe Gaming Video Games

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